![]() ![]() ![]() ![]() In the table the unit highlighted in bold wins the combat. Remaining Deamonettes 3-(7-2) = 0 Conclusions Remaining Witches 3-(6-2) = 0 Witch Aelves with Bucklersģ0 Witches with bucklers VS 30 Deamonettes. However it does give a general idea of who has the greater chance of winning in any round of evenly pitched combat. This is not always realistic nor possible (esp in the early phases of combat when there are the most number of models). These are the bare bones basic abilities of each unit (Fanatical Faith Rolls for Witches are included as they are a constant through each turn).Ģ) The test assumes that all models from each unit make it into combat. They make some major assumptions in order to make the maths simpler and more easy to digest the results.ġ) No auras, command abilities, spells or other effects are applied to either side. Remember these tests are only guides to performance and are not guarantees of performance. ![]() Here we can see maths theory taken into an expanded example where we test out a battle situation using two different types of equipment on Witch Aelves for the purposes of seeing the variation in how they perform on the tabletop. ![]()
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